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Disciplines Explained

 

 
Sakti Pata  -  Carrefour  -  Resilience  -  Asphyx  -  Linagem
 
Sakti PataTurns the blood into a number of things, from weapons to protective charms.

 

Turns Vitae into a deadly poison, which may be smeared on weapons to increase their effectiveness. Increases the natural rate of Kindred regeneration. The user leaves her body, becoming a sanguine mass capable of entering the corpses of others.

 

 

Carrefour: Can open and close the gates to the realm of the dead

 

Govi are tiny bottles, meant to trap ghosts and spirits; with this power, the Gatekeeper can coerce a spirit into entrapment. Any door can be unlocked and opened, or closed and locked. A passage drawn on a wall in chalk turns temporarily into a real corridor that the Kindred may walk through. Creates a dangerous two-way portal between the World of Darkness and the Twilight

 

 

Resilience:  Enhances Stamina

 

By using some of her blood the vampire extends her damage limit to supernatural limitations, allowing her to survive wounds that would cripple other vampires. Not only does the discipline make the vampire able to take more damage, it can downgrade aggravated damage, saving the user from wounds that would have long term effects and possibly saving them a great amount of time and Vitae. Forces that might normally crush, tear, or otherwise destroy that vampire's body can be resisted while resilience is activated. The vampire still takes damage, but their body remains whole

 

 

Asphyx: Is a discipline for committing chemical warfare against the enemy; because chemical poisoning only has a temporary disabling effect on the undead vampires, its use is mainly against mortals and other supernatural beings

 

Invisible vapors emitted from the user's fingertips cause the target to erupt into a fit of coughing. An object becomes tainted with poison, becoming a danger to all that touch it. A caustic poison is expelled from the hands, causing the person touched to blister and chemically burn. The Kindred transforms into a being entirely of poison, damaging whoever he or she touches

 

 

Linagem: grants the power to read the Vitae that lies within Kindred, granting them unsettling levels of awareness over Blood Sympathy, Blood Ties, and Vinculum.

 

Increases the Telepath's ability to create the Vinculum, allowing even higher blood potency targets to become their thralls. By tasting Kindred blood, the user learns vital information about who it came from, and, most notably, who they're related to. Tricks the target into believing certain things about the user's blood that are not at all the case. Allows the Telepath to force his will through the blood ties he has made, controlling targets without the need for proximity or eye contact

 

 

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